A number of industries are still following traditional learning methods in their corporate training processes, which is going to change in 2021. A few of these would include logistics & supply chain, e-commerce, retail, and healthcare. 2021 will see new industries adapting to game-based Learning, especially those, that are data driven.
In a 2019 study, it was observed that 79% of employees across varied industries worldwide felt motivated at the workplace because of engagement into gamified learning activities. Besides, 95% of employees love interacting with gaming-inspired elements while managing their work. Added to that, workforce that participates in gamified eLearning scores 14% higher on average at skill assessments.
How game-based Learning Enhances a Learner’s Engagement?
Use of Apt Game Mechanics Improve the Learner’s Experience
Deployment of the most apt gaming elements and mechanics in an eLearning training program is what makes it interesting for the learners. It acts as the decisive factor between a dull eLearning course and an interactive online training program. To enhance engagement levels of employees, gamified eLearning uses the following game mechanics:
- Leadership boards
- Challenges
- Levels
- Progression meters
- Accomplishment Badges
- Rewards
- Countdowns
Offering of Rewards at Each Step or Level of Learning
Everyone loves rewards against completion of tasks, and so is the case with a gamified eLearning environment. Achievement of a participant is rewarded with some form of recognition such as a reputable position on a leadership board, level-completion skill badges, etc.
Scientific studies say that when human beings receive a reward against completion of a task or activity, their brains secrete increased levels of dopamine which results in eruption of powerful emotions such as satisfaction, joy, triumph, etc. The said process also pushes humans further in performing similar tasks to win back the associated rewards, and hence, a considerable increase in performance and productivity.
Develops Healthy Competition Among the Workforce
An organization can effectively use gamified learning environments and tools to instill a feeling of healthy competition among the employees. Elements in a gamified eLearning program such as leadership boards, assign ranks to each employee based on his performance metrics and course completion rate. This way, learners feel more engaged and motivated to earn more points to eventually top the leadership board. Meanwhile, the organization benefits hugely from this constructive competitive wars among its workforce.
G-Cube is among the fastest-growing learning-tech organization in the entire Asia-Pacific region with 80+ awards in the last 6 years, and a noteworthy experience of 20+ years in the said domain. Our LMS (Learning Management System) Suite is highly compatible to the current eLearning needs of varied industries. For any queries, please do write to us.